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Action

Action blocks allow control over the Action timelines created in the Nodes view directly from a process.

The block's three inputs (Play, Pause & Stop) perform their function when a Boolean trigger is received from another process block (High / Low).

Once an Action completes playback, it auto-resets, ready to be played again.

If the Play, Pause or Stop inputs are triggered when their function is already active, the trigger is ignored.

Inputs

  • Play - (Boolean) – Initiates the Action or resumes it if paused.

  • Pause – (Boolean) - Halts the Action at its current playback point.

  • Stop - (Boolean) - Halts the action at its current point of playback and resets it ready to play from the start the next time the play command is received.

Outputs

  • Playing - (Boolean) – High when the Action is playing.

  • Paused - (Boolean) – High when the Action has been paused.

  • Stopped - (Boolean) – High when the Action has been stopped.

  • Ended - (Boolean) – High when the Action has ended.

  • Timecode – Provides a raw MIDI timecode output if a Timecode stream has been defined within the Action.