Action
Action blocks allow control over the Action timelines created in the Nodes view directly from a process.
The block's three inputs (Play, Pause & Stop) perform their function when a Boolean trigger is received from another process block (High / Low).
Once an Action completes playback, it auto-resets, ready to be played again.
If the Play, Pause or Stop inputs are triggered when their function is already active, the trigger is ignored.
Inputs
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Play - (Boolean) – Initiates the Action or resumes it if paused.
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Pause – (Boolean) - Halts the Action at its current playback point.
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Stop - (Boolean) - Halts the action at its current point of playback and resets it ready to play from the start the next time the play command is received.
Outputs
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Playing - (Boolean) – High when the Action is playing.
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Paused - (Boolean) – High when the Action has been paused.
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Stopped - (Boolean) – High when the Action has been stopped.
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Ended - (Boolean) – High when the Action has ended.
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Timecode – Provides a raw MIDI timecode output if a Timecode stream has been defined within the Action.