Interfaces
The Interfaces block provides a method to select a component from an interface that a Render Components block can reference. In combination, these two blocks can be used to control interface components directly from processes.
Set Target Component
This option opens a window that allows an interface component to be selected. Once selected, the UID of this component is displayed within the block.
Inputs
- Render Component – Connect this inlet to the Output of a Render Component block.
- Reset Component – Send an input to this block to reset the target component to its default state.
Outputs
- Any Component – When any component on the interface is interacted with, a trigger will be sent from this output.
- Target Component - When the Target Component (selected in this block’s settings) is interacted with, a trigger will be sent from this output.
Notes
A space to add notes relating to the block’s function and the component in the interface it references.