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Interfaces

The Interfaces block provides a method to select a component from an interface that a Render Components block can reference. In combination, these two blocks can be used to control interface components directly from processes.

Set Target Component

This option opens a window that allows an interface component to be selected. Once selected, the UID of this component is displayed within the block.

Inputs

  • Render Component – Connect this inlet to the Output of a Render Component block.
  • Reset Component – Send an input to this block to reset the target component to its default state.

Outputs

  • Any Component – When any component on the interface is interacted with, a trigger will be sent from this output.
  • Target Component - When the Target Component (selected in this block’s settings) is interacted with, a trigger will be sent from this output.

Notes

A space to add notes relating to the block’s function and the component in the interface it references.